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Brian Murphy
Technical Art


Game Ready Rivers in Houdini and Unreal Part 1
Overview This was one of my first procedural tools. As many beginners do I looked for a tutorial and found one from SideFX and Ben...
murphybriandenis
10 min read
28
Abstract Factory Design Patterns in 3D Pipelines
Early Design Approaches I first started programming using python to make simple scripts for Houdini and Maya, but quickly moved on to...
murphybriandenis
4 min read
20
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